A Skeletonization Method for 3D Model Based on Digital Distance Transform
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Graphical Abstract
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Abstract
On the basis of voxel representation of a 3D model and comparison of the minimal Euclidean distance between a feature voxel and its 26-connectness,a skeletonization algorithm is proposed by using the symmetry of the 26-adjacent of the current feature voxel.The skeleton can be extracted automatically by searching the volume dataset only once.Experiments show that this skeletonization method is efficient and accurate.
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